A few stages of sculpting work for the basic fodder enemy for Nyll! Pulling from biblical sources, specifically the Locust plague that spawns from the abyss. Described as locust-like creatures, with bodies like horses, faces like people, and golden hair of women. This creature varies from that description but is heavily inspired from that.
Final Asset iteration
Initial Concept Sculpt, very close to initial interpretation of source material
Take two, after reexamining the source material
Branch 1 from new concept, going for more of a slenderman vibe
Branch 2 from new concept, pushing for more sunken/decayed features
Final Sculpt, landing on the sunken features, accentuating the skull